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Username17
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Post by Username17 »

Persona 3?

-Username17
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Crissa
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Post by Crissa »

I watched that.

Then it said 'by Atlus'.

I have many games on my shelf by Atlus.

The game with the 64K dungeon floors?

The other game that you couldn't save (on the advance!) until you completed a dungeon, of which you might not actually be given the 'exit' key until you hit a level you cannot yet complete?

The other other game that needed real sunshine?

The game in which your monsters would level up so slowly and yet you needed to level them less you could not defeat the next area?

The game where the hero, in the end, beats you up and goes off with the evil villain girl you just defeated?

The...

Oy, so many atlus games.

-Crissa
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Post by Lago PARANOIA »

Crissa, I think the 'Moments' thread is calling for you.

I don't have many Atlus horror stories myself, but I will say that Rondo of Swords was fiendishly harder than I expected.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Caedrus »

Crissa wrote:I watched that.

Then it said 'by Atlus'.

I have many games on my shelf by Atlus.

The game with the 64K dungeon floors?

The other game that you couldn't save (on the advance!) until you completed a dungeon, of which you might not actually be given the 'exit' key until you hit a level you cannot yet complete?

The other other game that needed real sunshine?

The game in which your monsters would level up so slowly and yet you needed to level them less you could not defeat the next area?

The game where the hero, in the end, beats you up and goes off with the evil villain girl you just defeated?

The...

Oy, so many atlus games.

-Crissa
You too, huh?
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Post by shau »

Crissa wrote:I watched that.

Then it said 'by Atlus'.

I have many games on my shelf by Atlus.

The game with the 64K dungeon floors?

The other game that you couldn't save (on the advance!) until you completed a dungeon, of which you might not actually be given the 'exit' key until you hit a level you cannot yet complete?

The other other game that needed real sunshine?

The game in which your monsters would level up so slowly and yet you needed to level them less you could not defeat the next area?

The game where the hero, in the end, beats you up and goes off with the evil villain girl you just defeated?

The...

Oy, so many atlus games.

-Crissa
You know, I really like Atlus but I have no idea what any of those are.

I am finishing up Persona 4 right now.
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Post by PhoneLobster »

OK, OK, whatever, Atlus who cares.

More importantly, my earliest impression of Dawn of War II.

"Where the fuck is the actual game at?"

No buildings, tiny maps, about like 6 multiplay maps, few units, few upgrades, few resources, only one faction in the "campaign".

AAAAAAH!

PS, Steam + Windows Live + Half A Game + DLC pay through the nose wank fantasies, coincidence or an increasingly common trend of combined EVIL?
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Post by Draco_Argentum »

Serious Sam remake in HD. I know theres some run and gun fans here, this sounds like a good idea. I never player the original so its like a new game for me.
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Post by Crissa »

I actively seek out Atlus games, tho ^-^

They bring to the US games we'd otherwise never see...

-Crissa
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Post by TOZ »

Atlus and Working Designs. Anyone else a Dragon Force fan? The game, not the band, of course.
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Post by Koumei »

I couldn't remember what Atlus released to us, so I looked them up and saw what made it familiar: Etrian Fucking Odyssey. The people who made that game need to be punched in the dick.

With a sledgehammer.
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Post by Lago PARANOIA »

What's the highest level you guys have gotten to in Battletoads? Without cheating or warps or savestates.

The Terra Tunnel is as far as I've ever gotten. I'm able to get to that level without warps, but that particular level is impossible. It's a complete bullshit level which has a bunch of instant-death traps that you can't see or predict in addition to having two mechanics you haven't used before but need very precise timing to use without instantly killing yourself. With cheats to bypass that stage I'm able to beat every other stage on three lives or less, including the infamous Clinger Winger--which is much easier with pause-abuse. But Terra Tunnel? Not a chance.

I can say with all seriousness that the level is more bullshit than the Castle Rock level of Ninja Gaiden 3. And that level is so awful that at certain points up to ten enemies can spawn in a certain section of the screen when the NES can only support like 5 or 6 or them.

NERD RAAAAAAAGE

I've also realized that for one reason or another I just suck at playing RPGs. I keep getting my punk ass handed to me in Final Fantasy: The After Years and Paladin's Quest.
Last edited by Lago PARANOIA on Tue Jun 30, 2009 10:46 am, edited 1 time in total.
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Post by Lago PARANOIA »

I have to say, going back and beating games I wasn't able to as a kid due to difficulty of beating it or getting repeat rentals is an immensely satisfying experience.

I can't tell you how many demons I exorcised from my soul once I was able to look Ghostbusters (GEN) in the eyes, say 'I'm not afraid of you, biatch' and beat it.

There's definitely a lesson in there somewhere. Conquer your childhood. Banish your fears. A true warrior never fears the challenge of battle but always remember you cannot change your destiny. Don't fall into tragedy. Always be full of happiness. You can never lose hope. No pain no gain. Make this the end of your inferiority complex. Indifferent complain. Remember to it keep it hot forever!!!! Wow!!!! You must continue!!!!

I'M COMING FOR YOU, TERRA TUNNEL! EVIL WILL NEVER TRIUMPH! Let's rock this out until the end of the century!
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by shau »

I have beaten Battletoads, but I have never gotten through the tunnel without a warp. On that final sequence I just crash into the warp even if I don't want to. I never saw the snow level.
Last edited by shau on Tue Jun 30, 2009 11:22 am, edited 1 time in total.
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Post by Koumei »

Are we talking about Battletoads for the NES and Gameboy? Because I have it for Gameboy (it cost $5 and the GBA cost about $10 - yeah, I paid $15 just so that, when asked what game I was playing, I could say "lol, Battletoads") and can only get up to the level were you drive that stupid vehicle and some wanker put bottomless pits in the road.

That being said, I didn't play it that much.
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Post by Lago PARANOIA »

NES version.

The Turbo Tunnel is a popular stopping point, but the game doesn't get into blatant 'fuck you' mode until Volkmyre's Inferno, when it introduces an ugly gameplay mechanic--namely, memorize what's going to happen to you. Hey, we're going to change the pattern of the gates with no foreshadowing!
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by TOZ »

I remember enjoying that game when my brain was still unformed. I wonder if going back to it would be good or bad? I think they should port it onto DLC somewhere so we can find out. Maybe even with a fixed version as well.
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Post by Count Arioch the 28th »

Lago PARANOIA wrote: I've also realized that for one reason or another I just suck at playing RPGs. I keep getting my punk ass handed to me in Final Fantasy: The After Years and Paladin's Quest.
What's Final Fantasy: The After Years? I've never heard of that one.
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Post by Maxus »

It's a sequel to Final Fantasy IV that they'd made just recently.
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Post by Count Arioch the 28th »

That wasn't helpful. If you give an answer and I still have to google it to understand what you're talking about, you could have not wasted your time answering. Would it have been that hard to type in "wii ware" somewhere in that posts?
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Post by Surgo »

...the hell? He told you what it was about (which you asked) -- if you want to know more, maybe you should try being more clear in your question.
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Post by Count Arioch the 28th »

I will amend my statement into saying not only did Maxus waste his time by giving an incomplete answer, you're wasting your time by flaming me for it.

I am prepared for the typical Gaming Den reaction where everyone does their best Trollman impression (Frank's a good guy and I like him, but that doesn't mean you guys need to copy him shamelessly) and everyone fellates themselves for their smitage.

Get it out of your system, because this is my last word on this subject.
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Post by Lago PARANOIA »

No one was being sarcastic and no one was flaming you.

It would be in your best interest to settle the fuck down.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Roy »

Count_Arioch_the_28th wrote:I will amend my statement into saying not only did Maxus waste his time by giving an incomplete answer, you're wasting your time by flaming me for it.

I am prepared for the typical Gaming Den reaction where everyone does their best Trollman impression (Frank's a good guy and I like him, but that doesn't mean you guys need to copy him shamelessly) and everyone fellates themselves for their smitage.

Get it out of your system, because this is my last word on this subject.
Hey, don't look at me. I'm wasting my time to say I'm not going to attack someone over that.
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Post by Crissa »

I thought saying it was a sequel was enough information to give you context. What else do you need? It's kinda a soap opera with the kids of the last group, mostly.

I haven't had a chance to buy it, but FFIV redub was pretty hard to begin with (I'm stuck in the last dungeon, hitting one group, teleporting out to save, rinse repeat), it wouldn't surprise me the sequel was harder.

-Crissa
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Post by Count Arioch the 28th »

Lago PARANOIA wrote:No one was being sarcastic and no one was flaming you.

It would be in your best interest to settle the fuck down.
go ahead, get it out of your system. Ignore what I said and make demands at me.
Last edited by Count Arioch the 28th on Wed Jul 01, 2009 11:59 pm, edited 1 time in total.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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